Logic module

Provides the abstract classes for the program

class FarmAction

Bases: object

This abstract class represents the ‘farming’ actions. Each farming module has to inherent from this class.

Notes

-Used like an interface

after_run()

Runs it after exit_event

exit_event()

Exists the event , back to main yard

get_to_event()

Get in game to the event screen

is_available()

Can you execute the event

Returns:Can you execute the event
Return type:bool
run()

Runs the farming action